Notes
Where will the metaverse have a particular impact? Where can the metaversemetaverse change something?
Who is already active in Metaverse – for what reason?
Who is the metaverse relevant for?
Which business models are/will be possible in the metaverse?
How should a company take action that wants to break through in the metaverse?
Which industries are breaking through the fastest in the metaverse? How far along are they?
What is already available in the metaverse?
What is already doable today in the metaverse?
What is imaginable today in the metaverse?
Which future applications are conceivable in the metaverse?
Which business models in the metaverse are possible to shape the relationship between provider and customer?
How do I kick off as a company in the metaverse (competencies, investments, test projects, strategy, business cases, etc.)? Where do we start, where do we stop?
What should the company part of the metaverse contain?
Which business models are key companies such as Meta or Unity pursuing in the metaverse? What can others learn for their business model development? What does that mean for a company’s partnering strategy in the ecosystem?
Which use case scenarios can the metaverse actuate? Which use cases are available today? Which can be expected in the short and medium term?
Why does the metaverse make sense for companies?
Which industries will generally benefit from the metaverse?
Which industries are breaking through first in the metaverse?
What are the prospects for companies (such as user and company relationships, marketing) in the metaverse?
Which law applies in a globally interconnected virtual world like the metaverse?
Rights to virtual goods/NFTs in the metaverse?
Data protection regulation in a globally interconnected virtual world
Taxes in the metaverse?
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